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AI Insights · Timothy · January 2025

Top 5 Boat Games Performance in Lithuania, Q4 2024

Explore the performance trends of top boat games in Lithuania in Q4 2024, with insights on downloads, revenue, and active users.

Top 5 Boat Games Performance in Lithuania, Q4 2024

In the fourth quarter of 2024, the top boat games on a unified platform in Lithuania demonstrated varied performance in terms of downloads, revenue, and active users. Here's a closer look at each game's metrics, based on data from Sensor Tower.

Cruise World! from Supercent, Inc. saw a significant fluctuation in weekly downloads, starting from 32 and peaking at 669 in mid-October. The game maintained a steady number of active users, growing from 44 to 1.5K by the end of December. Revenue was negligible, with a brief spike to $8 in late October.

Ship Simulator: Boat Game by Azur Interactive Games Limited experienced a decline in weekly downloads, dropping from 242 to just 89 by the end of December. Active users showed a similar trend, with a slight recovery in December reaching 870. Revenue remained low, with a notable increase to $46 in the week of December 23.

Submarine Jump! by Kwalee Ltd had a modest download growth towards the end of the quarter, rising from 66 to 444 in mid-December. Active users increased from 273 to 793 in the same period. Revenue was minimal, with a brief peak at $8 in early October.

Hyper Boat from Sunday.gg had a surge in downloads around late November, reaching 454 before declining to 32. Active users followed a similar pattern, peaking at 413 in late November.

Finally, My Cruise by EYEWIND LIMITED showed a steady decline in downloads from 191 to 45. However, active users remained relatively stable, ending the quarter at 1.6K. Revenue saw minor fluctuations, with a peak of $21 in mid-December.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025