AI Insights · Timothy · January 2025
Top 5 Boat Games Performance in Lithuania, Q4 2024
Explore the performance trends of top boat games in Lithuania in Q4 2024, with insights on downloads, revenue, and active users.
In the fourth quarter of 2024, the top boat games on a unified platform in Lithuania demonstrated varied performance in terms of downloads, revenue, and active users. Here's a closer look at each game's metrics, based on data from Sensor Tower.
Cruise World! from Supercent, Inc. saw a significant fluctuation in weekly downloads, starting from 32 and peaking at 669 in mid-October. The game maintained a steady number of active users, growing from 44 to 1.5K by the end of December. Revenue was negligible, with a brief spike to $8 in late October.
Ship Simulator: Boat Game by Azur Interactive Games Limited experienced a decline in weekly downloads, dropping from 242 to just 89 by the end of December. Active users showed a similar trend, with a slight recovery in December reaching 870. Revenue remained low, with a notable increase to $46 in the week of December 23.
Submarine Jump! by Kwalee Ltd had a modest download growth towards the end of the quarter, rising from 66 to 444 in mid-December. Active users increased from 273 to 793 in the same period. Revenue was minimal, with a brief peak at $8 in early October.
Hyper Boat from Sunday.gg had a surge in downloads around late November, reaching 454 before declining to 32. Active users followed a similar pattern, peaking at 413 in late November.
Finally, My Cruise by EYEWIND LIMITED showed a steady decline in downloads from 191 to 45. However, active users remained relatively stable, ending the quarter at 1.6K. Revenue saw minor fluctuations, with a peak of $21 in mid-December.
For more detailed insights and data, visit Sensor Tower.